Monday, September 5, 2011

Forever Famicom DLC 2

SO.  Forever Famicom DLC 2 is available to stream/download as of TODAY!!  love it. 
figured it was cool to post the stuff i had the opportunity to work on for the project. 

digital cover


dvd cover 
(the idea was to make it look like a some megaman video game box.  particular used this one as inspiration.)


dvd insert
 (in physical dvd, it has the liner notes - thankyou's and credits)


poster
(low-res version.  if you want it bigger, gonna have to buy one)


some of the original sketches




and while i'm showing you sketches that will probably never be used/see the light of day again, for a second i was going to be doing the covers for the Japan releases of Forever Famicom too, but the label decided to go with a different artist in the end.  that's just how the game is played - no hurt feelings.  so here's some sketches for that.

they wanted more... cutesy 8-bit stuff, which i definitely tried.  but i also thought i'd throw a classic RPG fight kinda thing at them to see if they'd bite. heh..






anyway - always a pleasure to work with K-Murdock and Random.  I think we're all like minded enough, at least when it comes to video games, that they trust me to just kinda do my thing - so thanks guys!

Sunday, September 4, 2011

SWEEP THE LEG!!

  
so.  blog posts.  happening more often.  see??  i have a plan to start doing this at least weekly, but i'm slowly working my way into it.  you'll see.  anyways, here's me finally getting around to posting probably the last thing i'll ever do for BYU IS.  i haven't been working there for the past 3 months (kinda miss it,) and instead interning over at Avalanche in SLC (learning A LOT, having fun.)  more on that later, perhaps.  picture time!

totally ripped off "The Karate Kid" for the course cover

intro to physics


lesson 1: newton's 3rd law


lesson 2: kinematic motion


lesson 3: linear motion


lesson 4: circular motion


lesson 5: power and energy


lesson 6: momentum


lesson 7: thermodynamics (originally i had a guy shooting a hadouken..  which didn't make the cut for some reason... heh)



also, here's what i'm comfortable with showing you of the hideously fast and awful job i did on a bowling course just before the physics one.  couldn't help blatently throwing in some big lebowski characters..  just seemed like the right thing to do.  thanks John Goodman and Jeff Bridges, i couldn't have done it without you.






Friday, August 19, 2011

EX-R-SIZE-EZ

did this for the the avalanche blog.. the theme is "cyborg." so i did a "sai-borg." get it?? GET IT!? yeah, i thought you did.


also did this for the avalanche blog.. the theme was "the legend of zelda." been meaning to do a windwaker self-portrait for a couple of years now.. felt good to finally have an excuse to check that off the list.

next up, some 45 min. exercises... got others sitting on my computer that i got a little carried away with. those might show up later. they might not. i'm not too good at keeping blog promises that aren't related to BATTLECATTLE.

did this as a warm-up.. somehow a conversation i was having was about lightning unicorns. wish i could remember why.. heh.


i was given the words "crossbow" and "vespa." this is what i came up with.


had to do a gesture (as finished as i wanted) showing as much force as possible. based off the photo below from that pixel lovely site.


ALSO - i recently watched a short (15 min) film about eagles turning people into horses. simply one of the best horror-action-romantic-comedy-eagle-horse films to date. seriously. it's pretty good.

Monday, June 13, 2011

Mariachi-Dachi, and BATTLECATTLE

figured i'd post something and breathe some fresh life into the blog.


all content, ideas, and secret projects slightly revealed are © ME. (previous sentence typed mostly so i can sleep tonight. easy to get paranoid over stuff like that for me.. heh..)
---

so. i took this ridiculously sweet comic book appreciation class taught by Jared Greenleaf. i swear he was like Morpheus, chucking red pills all over the place.. GOOD stuff. can't get enough of it now..

here's a style test for a potential 10pg short story comic (for my BFA project) of a Mariachi Band stuck in Ancient Japan.
i already have 6 pages roughed out, and almost ready to ink/color... just need to do some more research and development stuff..

for the moment, i'm calling it "Mariachi-Dachi."





next up is what i promised to show last post.. the more i think/talk about this, the more excited i get (even toying with the idea of doing this first instead of Mariachi-Dachi.)

SO. what do you get when you throw extraterrestrial encounters, forged WEAPONS, and irritable livestock together with a dash of He-man, and a LARGE helping of REVENGE?? there's only one possible answer, and that answer is BATTLECATTLE.


to be epically and VENGEFULLY continued...

*edit - i googled "battlecattle" the other night, and found out that a card game already exists with the same name (though it has a space between "battle" and "cattle") and the vision and content is COMPLETELY different. on this site
they even use the text "moo-ve" written and hyphenated like i did in my background.. i honestly thought i had been copied, and freaked out for a second. haha... obviously they have a WEBSITE, and didn't create all the content they have over night. that would just be ridiculous.
just figured i'd document this, so nobody thinks i'm ripping THEM off. i honestly had never heard of the card game before.

BATTLECATTLE came from an inability i had trying to design this cow, shown in this post
to get the juices flowing and expel my frustration, i just started sketching hardcore cow stuff - and battlecattle was born.
also, Stephanie saw/named the sketch the same day i drew it, and i thought the name was just too awesome to pass up.


also, here's a good 20pg sketch dump from my 60pg sketch book i did while taking Ryan Woodward's most excellent gesture drawing class. things got kind of tricky with a couple weeks left of class, since i was offered (and TOOK) an internship opportunity with Disney Interactive/Avalanche studios as a concept artist (started June 1st). Too many awesome guys over there... LOTS to learn, and having FUN!

so yeah. here's some of my favorites that i'm thinking about painting up or something..
























so there you go. more stuff on the way.
also, you guys prefer daily updates? or rather prefer me doing nothing for MONTHS and then sporadically dump pictures into the blog? or some kind of balance in between? it's easy for me to get frustrated with doods i'm stalking online when they don't update stuff, so i thought i'd check in with a you guys and get some feedback. (leaning towards a daily or weekly thing myself..)

up next, that other stuff i said i was gonna post but didn't - plus some stuff i didn't say i wouldn't post, but will.

kay bye.